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	<title>gram consulting &#187; Instructional design</title>
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	<link>http://gramconsulting.com</link>
	<description>Performance by Design</description>
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		<title>An Idea List: Using Web 2.0 for Management Development</title>
		<link>http://gramconsulting.com/2010/06/an-idea-list-using-web-2-0-for-management-development/</link>
		<comments>http://gramconsulting.com/2010/06/an-idea-list-using-web-2-0-for-management-development/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 01:53:17 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[e-learning 2.0]]></category>
		<category><![CDATA[informal learning]]></category>
		<category><![CDATA[management development]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[learning 2.0]]></category>
		<category><![CDATA[web 2.0]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1655</guid>
		<description><![CDATA[At the session I described in my last  post, table groups did a short brainstorming session on how web 2.0  tools could be used in a Management Community of Practice to facilitate  learning.   Each table recorded their ideas and left them for me.   I  promised the group I would [...]]]></description>
			<content:encoded><![CDATA[<p>At the session I described in my <a href="http://performancexdesign.wordpress.com/2010/05/31/leadership-development-in-a-learning-2-0-world/">last  post</a>, table groups did a short brainstorming session on how web 2.0  tools could be used in a Management Community of Practice to facilitate  learning.   Each table recorded their ideas and left them for me.   I  promised the group I would post them here.   So here you are folks.</p>
<p>Communities of practice are dynamic social structures that require  both initial design and ongoing cultivation so they can emerge and  grow.  However, through a series of steps, learning professionals and  community members can design a community environment, foster the  formalization of the community, and plan activities to help grow and  sustain the community. But ultimately, the members of the community will  define and sustain it over time.</p>
<p>Here are most of the activities listed from the session.   Some are  slightly edited for consistency or to merge with similar items to create  a single list.</p>
<p>Please visit my new blog <a href="http://performancexdesign.wordpress.com/">Performance X Design</a> to see the list.</p>
<p><em>Note:  The Gram Consulting blog has been discontinued&#8230;I post blog introductions here  to encourage Gram Consulting readers to subscribe to the new blog.   Please come on over&#8230;</em></p>
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		<title>Instructional Design: Science, Art and Craft</title>
		<link>http://gramconsulting.com/2010/01/instructional-design-science-art-and-craft/</link>
		<comments>http://gramconsulting.com/2010/01/instructional-design-science-art-and-craft/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 03:29:41 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Foundations]]></category>
		<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[Performance Design]]></category>
		<category><![CDATA[informal learning]]></category>
		<category><![CDATA[management development]]></category>
		<category><![CDATA[performance consulting]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1642</guid>
		<description><![CDATA[Happy New Year!
I&#8217;ve was reading some Henry Mintzberg over the holidays.  His recent books&#8211;Managing and Managers Not MBA&#8217;s&#8211;both question prevailing thinking on management and leadership and present alternatives for effective management practice and development.  Both books include a model of management as a balancing act between science, art and craft. His argument is that effective [...]]]></description>
			<content:encoded><![CDATA[<p>Happy New Year!</p>
<p>I&#8217;ve was reading some <a href="http://en.wikipedia.org/wiki/Henry_Mintzberg">Henry Mintzberg </a>over the holidays.  His recent books&#8211;<a href="http://www.amazon.com/Managing-Henry-Mintzberg/dp/1576753409/ref=ntt_at_ep_dpi_1">Managing</a> and <a href="http://www.amazon.com/Managers-Not-MBAs-Management-Development/dp/B001E96H0S/ref=pd_bxgy_b_img_a">Managers Not MBA&#8217;s</a>&#8211;both question prevailing thinking on management and leadership and present alternatives for effective management practice and development.  Both books include a model of management as a balancing act between science, art and craft. His argument is that effective management requires all three and an overemphasis on any one results in dysfunction.</p>
<p>I think it also offers some insight to effective Instructional Design.  Much of the <a href="http://www.createdebate.com/debate/show/How_relevant_is_the_ADDIE_model_in_2009">recent debate</a> regarding Instructional Design models and practice (see my own view <a href="http://performancexdesign.wordpress.com/2009/09/09/addie-is-dead-long-live-addie/">here</a>) seem to revolve around the prescriptive, process based models of ADDIE (and like models) versus  more open constructivist approaches, presumably more relevant for our networked and collaborative work environments.   The arguments tend to get unnecessarily polarized.  The following table is adapted from a similar one Mintzberg created for defined management styles.  I believe it works equally well for for Instructional Design practice.</p>
<p>Please visit <a href="http://performancexdesign.wordpress.com/2010/01/05/instructional-design-science-art-and-craft">Performance X Design</a> to read the full post&#8230;.</p>
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		<title>New Blog is Up: Performance X Design</title>
		<link>http://gramconsulting.com/2009/10/new-blog-is-up-performance-x-design/</link>
		<comments>http://gramconsulting.com/2009/10/new-blog-is-up-performance-x-design/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 03:33:03 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Foundations]]></category>
		<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[Performance Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[organization design]]></category>
		<category><![CDATA[gram consulting]]></category>
		<category><![CDATA[Performance by Design]]></category>
		<category><![CDATA[Tom Gram]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1604</guid>
		<description><![CDATA[Well I finally have the new blog site up and running over at Wordpress.com.
If you have enjoyed the posts on Gram Consulting, you’ll find more of the same at the new blog.   I’ve moved all the posts and comments from Gram Consulting to the new blog and have borrowed my business tag line from [...]]]></description>
			<content:encoded><![CDATA[<p>Well I finally have the new blog site up and running over at Wordpress.com.</p>
<p>If you have enjoyed the posts on Gram Consulting, you’ll find more of the same at the new blog.   I’ve moved all the posts and comments from Gram Consulting to the new blog and have borrowed my business tag line from the gram consulting logo for the new name: <em>Performance by Design</em></p>
<p><a href="http://performancexdesign.wordpress.com/"><img class="size-full wp-image-1607 alignleft" title="pxd_header_lower_" src="http://gramconsulting.com/wp-content/uploads/2009/10/pxd_header_lower_1.png" alt="pxd_header_lower_" width="552" height="108" /></a></p>
<p>Performance X Design will appeal to learning professionals, performance consultants, e-learning developers, organizational development and HR professionals with a keen interest in improving real performance through their efforts.   Like Gram Consulting, posts will span these disciplines with a common thread how they can be used to create more effective organizations.</p>
<ul>
<li>Designing learning and knowledge systems</li>
<li>Designing performance</li>
<li>Designing effective organizations</li>
</ul>
<p>I hope you can take a couple of minutes now and subscribe to the new site.</p>
<p><a href="http://performancexdesign.wordpress.com/">Click here to visit Performance X Design</a></p>
<p><a href="http://feeds.feedburner.com/PerformanceXDesign">Click here to subscribe to Performance X Design in your reader (RSS feed) </a></p>
<p><a href="http://feedburner.google.com/fb/a/mailverify?uri=PerformanceXDesign&amp;loc=en_US">Click here to have  Performance X Design posts delivered to you via e-mail</a></p>
<p>I&#8217;m still working on correcting some broken links as I find them, but the site functions and ready for your comments.</p>
<p>I look forward to keeping the conversation going!</p>
<p>Cheers,</p>
<p>Tom</p>
]]></content:encoded>
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		<item>
		<title>ADDIE is dead!  Long live ADDIE!</title>
		<link>http://gramconsulting.com/2009/09/addie-is-dead-long-live-addie/</link>
		<comments>http://gramconsulting.com/2009/09/addie-is-dead-long-live-addie/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 21:49:48 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Foundations]]></category>
		<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Knowledge work]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[e-learning 2.0]]></category>
		<category><![CDATA[ADDIE]]></category>
		<category><![CDATA[Rapid development]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1474</guid>
		<description><![CDATA[I’m at risk of flogging a very dead horse here, but some recent posts from Ellen Wagner (What is it about ADDIE that makes people so cranky?) and Donald Clark (The evolving dynamics of ISD and Extending ISD through Plug and Play) got me thinking about instructional design process and ADDIE in particular (please  don’t [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-1482" title="flogging-dead-horse" src="http://gramconsulting.com/wp-content/uploads/2009/09/flogging-dead-horse1-300x183.jpg" alt="flogging-dead-horse" width="300" height="183" />I’m at risk of flogging a very dead horse here, but some recent posts from Ellen Wagner <a href="http://elearningroadtrip.typepad.com/elearning_roadtrip/2009/08/what-is-it-about-addie-that-makes-people-so-cranky.html">(What is it about ADDIE that makes people so cranky?) </a>and Donald Clark (<a href="http://bdld.blogspot.com/2009/08/evolving-dynamics-of-isd.html">The evolving dynamics of ISD</a> and <a href="http://bdld.blogspot.com/2009/09/extending-isd-through-plug-and-play.html">Extending ISD through Plug and Play</a>) got me thinking about instructional design process and ADDIE in particular (please  don’t run away!).</p>
<p><strong> </strong></p>
<p>Ellen’s post focused on how Learning Designers on a twitter discussion got  “cranky” at the first mention of the ADDIE process (Analysis, Design, Development, Implementation and Evaluation).  On the Twitter <a href="http://lrnchat.wordpress.com/" target="_blank">#Lrnchat</a> session  participants had a gag response to the to the mere mention of ADDIE (sound familiar?).  Don responded with some great comments on how ISD (ADDIE) has evolved and adapted.</p>
<p>Much of my career has been involved in applying ADDIE in some form or other and I’ve landed on a conflicted <strong>LOVE/HATE</strong> relationship with it that that you, lucky reader, will now be subjected to .</p>
<p><a href="http://gramconsulting.com/wp-content/uploads/2009/09/addie_model.jpg"><strong><img class="alignright size-medium wp-image-1487" title="addie_model" src="http://gramconsulting.com/wp-content/uploads/2009/09/addie_model-241x300.jpg" alt="addie_model" width="241" height="300" /></strong></a></p>
<h2><strong>HATE (Phase A, Step 3.2.6)</strong></h2>
<p>Throughout the 90’s many Instructional Designers and e-Learning Developers (me included) grew disgruntled with <a href="http://en.wikipedia.org/wiki/ADDIE_Model">ADDIE</a> (and its mother process <a href="http://www.nwlink.com/~Donclark/history_isd/isdhistory.html">Instructional Systems Design—ISD</a>) as training struggled to keep up with business demands for speed and quality and as we  observed process innovations in software and product development field (Rapid Application Development, Iterative prototyping etc).</p>
<p>In 2001 that frustration was given voice in the seminal article <a href="http://freebornsl.com/Ash/Backup/Client%20Work/Useful%20Information/The%20Attack%20on%20ISD.doc">“The Attack on ISD”</a> by Jack Gordon and Ron Zemke in Training Magazine.</p>
<p>The article cited four main concerns:</p>
<ul>
<li>ISD is too slow and clumsy to meet today’s training challenges</li>
<li>There’s no “there” there. (It aspires to be a science but fails on many fronts)</li>
<li>Used as directed, it produces bad solutions</li>
<li>It clings to the wrong world view</li>
</ul>
<p>I have memories of early projects, driven by mindless adherence to ISD, where I learned the hard way, the truth in each of these assertions.  As an example of <em>what not to do</em> and a guard against blowing my brains out in future projects,  for years I have kept an old Gagne style “instructional objective” from an early military project that would make your eyes burn.</p>
<p>Early ISD/ADDIE aspired to be an engineering model.  Follow it precisely and you would produce repeatable outcomes.  The engineering model assumes a “one best way” and the one best way of the time was grounded in the science of behavioral psychology and general systems theory.  The “one best way” thinking appealed to the bureaucratic style of the times but it couldn’t be more of an anathema to the current crop of learning designers, especially those focused on more social and constructivist approaches to learning.  And they are right.</p>
<p>Another criticism of ADDIE I have parallels Ellen’s comments.  Adherents and crankites alike view ADDIE as an “instructional design” methodology when in fact it should be viewed more as a project management process for learning projects.  Viewing  Instructional Design as synonymous with ADDIE does both a disservice.  There is loads of ID going on inside ADDIE but it is primarily in the Design phase of the process, and it can be much more creative than the original model prescribes.</p>
<p>In the end, the Achilles heel of formal ISD/ADDIE rests in its prescriptive posture and foundation in behavioural psychology.  Behavioural psychology and performance technology&#8211;its extension in the workplace&#8211;have added greatly to our understanding how to improve human learning at work, but we have learned much since then, and technology has provided tools to both designers and learners that profoundly change the need for a process like ADDIE.</p>
<p>Of course the ADDIE process was (and is) not unique to the learning design profession.  For many years the five broad phases of ADDIE were the foundation for the design of most <em>systems</em>.  Software engineering, product development, interactive/multimedia development are all based on some variation of the model.   Most however have evolved from the linear “waterfall” approach of early models (can’t start the next phase until the previous has been done and approved) to iterative design cycles based on rapid prototyping, customer participation in the process and loads of feedback loops built into the process.  And learning/e-learning is no different.  It has evolved and continues to evolve to meet the needs of the marketplace. Much of the current gag reaction to ADDIE, like that experienced by Ellen, is based on the old waterfall-linear approach and the assumed instructivist nature of the model.  And again the gag is entirely valid.</p>
<p>However, if you can break free from the history, preconceptions and robotic application of ADDIE, you may find room for something approaching…</p>
<p><strong> </strong></p>
<h2><strong>LOVE (Phase B, Step 2.3.7) </strong></h2>
<p>I can’t say I ever use ADDIE in its purest form any longer.  For e-learning and performance applications, I prefer processes with iterative design and development cycles that are usually a variation of rapid application development process like this one from <a href="http://en.wikipedia.org/wiki/Dynamic_Systems_Development_Method">DSDM. </a></p>
<p style="text-align: center;"><strong><a href="http://gramconsulting.com/wp-content/uploads/2009/09/DSDM_lifecycle1.gif"><img class="aligncenter size-full wp-image-1500" title="DSDM_lifecycle" src="http://gramconsulting.com/wp-content/uploads/2009/09/DSDM_lifecycle1.gif" alt="DSDM_lifecycle" width="460" height="300" /></a><br />
</strong></p>
<p>Or for an example specific to e-learning,  this process from <a href="http://www.cybermediacreations.com/home.html ">Cyber Media Creations</a> nicely visualizes the iterative approach:</p>
<div id="attachment_1502" class="wp-caption aligncenter" style="width: 570px"><a href="http://myonlineelearning.blogspot.com/2009/08/rapid-development-cycle-rdc-custom.html"><img class="size-full wp-image-1502        " title="Rapid Development Cycle" src="http://gramconsulting.com/wp-content/uploads/2009/09/Rapid-Development-Cycle.jpg" alt="Rapid Development Cycle" width="560" height="321" /></a><p class="wp-caption-text">Source: http://myonlineelearning.blogspot.com/</p></div>
<p>Or for the Michael Allen fans out there, his Rapid Development approach described in <a href="http://www.amazon.com/Michael-Allens-E-Learning-Library-Successful/dp/0787983004">Creating Successful e-Learning</a> is very good.  There is a respectful chapter in the book on the ADDIE limitations and how his system evolved from it.</p>
<p>But at the heart of all these processes are the familiar phases of analysis, design, development, implementation and evaluation,  albeit cycling through them many times along the way.</p>
<p>For me ADDIE has become a useful heuristic,  not even a process really, but a framework for thinking,  coaching instructional designers,  and managing learning and e-learning projects.  Many e-learning designers these days are not formally trained in Instructional Design and initially think of it as instructional “writing” more than the holistic and systemic approach at the heart of ADDIE.   Likewise customers and subject matter experts are much easier to work with once they understand the broad project process that ADDIE represents.  For these two purposes alone I am thankful for ADDIE as a framework .  ADDIE has staying power because of it’s simplicity.  Purists will say it has been watered down too much but in many ways that’s what keeps it alive.</p>
<p>ADDIE phases are also a useful way to think about organization design and structure of a learning function.  They are the major processes that need to be managed and measured by most learning functions.  Just think of the functionality of most LMS systems have added since their inception.</p>
<p>In the end ADDIE (and its more current modifications) is probably most valuable because it makes the work of learning design <strong>visible.</strong> This is an essential feature of productive knowledge work of all kinds.   Almost every learning/training group uses a ADDIE as a start point to design a customized process that can be communicated,  executed,  measured and repeated with some level of consistency.  Equally important in knowledge work is the discipline of continually improving processes and breaking through to better ways of working.  This has resulted in the many innovations and improvement to the ADDIE process since its inception.</p>
<h2><strong>SUMMATIVE EVALUATION (Phase E, Step 5.2.3)</strong></h2>
<p>I’ve come to believe that the power of ADDIE/ISD lies in the mind and artful hands of the user.  In my experience Rapid Application Development processes can become just as rigid and prescriptive under the watch of inflexible and bureaucratic leaders as ADDIE did.</p>
<p>There’s an intellectual fashion and political correctness at work in some of the outright rejection of ADDIE.  It’s just not cool to associate with the stodgy old process.  Add Web 2.0, informal and social learning to the mix and some will argue we shouldn’t be <em>designing</em> anything.</p>
<p>For the organizations I work with, there is no end on the horizon to formal learning (adjustments in volume and quality would be nice!).  Formal learning will always require intelligent authentic learning design, and a process to make it happen as quickly and effectively as possible. If instead of  the irrelevant old geezer in the corner waving a disapproving finger,  we think of ADDIE more like a character from Mad Men, maybe we can refresh the image a bit.</p>
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		<title>Simulation and Immersive Learning</title>
		<link>http://gramconsulting.com/2009/08/simulation-and-immersive-learning/</link>
		<comments>http://gramconsulting.com/2009/08/simulation-and-immersive-learning/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 02:32:36 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Knowledge work]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[Performance Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[performance support]]></category>
		<category><![CDATA[immersive learning]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1455</guid>
		<description><![CDATA[Here&#8217;s a nice example I stumbled on this week that illustrates the transition that training needs to make.
A few years ago the UPS driver training unit had a mini-revolt on its hands from younger drivers who were unhappy with the long traditional classroom-based training program required for new drivers.  The program was experiencing increasingly higher [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a nice example I stumbled on this week that illustrates the transition that training needs to make.</p>
<p>A few years ago the UPS driver training unit had a mini-revolt on its hands from younger drivers who were unhappy with the long traditional classroom-based training program required for new drivers.  The program was experiencing increasingly higher failure rates and the number of tasks that had to be learned was becoming too much for classroom delivery.  Peggy  Emmart, corporate schools coordinator of UPS corporate training and development department commented &#8220;while in the early &#8217;90s our DSPs (drivers)  may have needed to concentrate on eight key tasks each day, they now routinely perform 30 to 40 major tasks within the same time frame.&#8221;</p>
<p>UPS responded by completely overhauling the driver training program into a simulation and immersion based experience called <strong>UPS Integrad</strong>.   It included a training facility that incorporated a mix of e-learning, simulations, virtual learning, and immersive learn by doing.</p>
<p>Here is a video feature from <a href="http://abcnews.go.com/video/playerIndex?id=4010112">ABC news on the program.</a> Click the image to take you to the video. There is a short ad first&#8211;be patient (sorry I couldn&#8217;t embed it).</p>
<div id="attachment_1457" class="wp-caption aligncenter" style="width: 431px"><a href="http://abcnews.go.com/Video/playerIndex?id=4010112"><img class="size-full wp-image-1457" title="ups_simulation1" src="http://gramconsulting.com/wp-content/uploads/2009/08/ups_simulation1.png" alt="UPS Integrad ABC News Video profile (click to link) " width="421" height="313" /></a><p class="wp-caption-text">UPS Integrad  Video profile (click to link) </p></div>
<h2>Results</h2>
<p>The Integrad program has &#8220;exceeded expectations&#8221; in all three of the program&#8217;s primary goal areas, which include enhanced DSP safety, decreased new driver turnover, and accelerated time to proficiency.</p>
<blockquote><p>&#8220;It wasn&#8217;t about video games, it was about providing hands-on application and allowing trainees to learn by doing in a way that connects unambiguously with their jobs&#8221;.</p></blockquote>
<p>When UPS originally started the re-design effort they thought the answer to training younger workers was going to be video game-type training.  Through additional research, they learned it wasn&#8217;t about video games, it was about &#8220;providing hands-on application and allowing trainees to learn by doing in a way that connects unambiguously with their jobs&#8221;.   I think this is a useful caution to e-learning designers moving down the path video game style instruction.</p>
<p>Here&#8217;s an article that describes the program in more detail:  <a href="http://www.managesmarter.com/msg/content_display/training/e3i507f1f93ebe233dc7357bf27b46ad134">UPS Moves Driver Training From the Classroom to the Simulator</a></p>
<h2>But is it appropriate for knowledge workers?</h2>
<p>The UPS program is an example of mostly physical or psychomotor learning,  but the lessons hold true for knowledge work as well.   For managers to learn &#8220;problem solving and decision making&#8221; they need to make decisions and solve real work problems first in a simulated setting and then in real work context with feedback and coaching.   New consultants need to consult; learning designers need to design learning, engineers need to design and test solutions all within safe, feedback rich, immersive work contexts.</p>
<p>As UPS summarized so simply, &#8220;The point of all this hands-on instruction is to simulate-as closely as possible-exactly what it&#8217;s like to be a&#8230;&#8221;<em>fill in the blank</em>&#8220;.</p>
<div id="attachment_1462" class="wp-caption aligncenter" style="width: 436px"><a href="http://gramconsulting.com/wp-content/uploads/2009/08/ups_classroom-no.png"><img class="size-full wp-image-1462" title="ups_classroom-no" src="http://gramconsulting.com/wp-content/uploads/2009/08/ups_classroom-no.png" alt="just say no :) " width="426" height="317" /></a><p class="wp-caption-text">Just say no <img src='http://gramconsulting.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p></div>
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		<title>Deliberate Practice, Learning and Expertise</title>
		<link>http://gramconsulting.com/2009/08/deliberate-practice-learning-and-expertise/</link>
		<comments>http://gramconsulting.com/2009/08/deliberate-practice-learning-and-expertise/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 03:08:42 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Knowledge work]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[Performance Design]]></category>
		<category><![CDATA[informal learning]]></category>
		<category><![CDATA[management development]]></category>
		<category><![CDATA[performance consulting]]></category>
		<category><![CDATA[performance support]]></category>
		<category><![CDATA[deliberate practice]]></category>
		<category><![CDATA[human capital development]]></category>
		<category><![CDATA[performance feedback]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1418</guid>
		<description><![CDATA[I&#8217;m back from some vacation where I read Malcolm Gladwell&#8217;s Outliers on the beach at our cottage (along with some very funny David Sedaris).
Even if you haven&#8217;t read Outliers yet you probably know that it sets out to dispel myths that intelligence or innate ability are the primary predictors of success.   Instead,  Gladwell summarizes [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m back from some vacation where I read Malcolm Gladwell&#8217;s<a href="http://www.amazon.com/Outliers-Story-Success-Malcolm-Gladwell/dp/0316017922/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1250180636&amp;sr=1-1"> Outliers</a> on the beach at our cottage (along with some very funny David Sedaris).</p>
<p><a href="http://gramconsulting.com/wp-content/uploads/2009/08/outliers.jpg"><img class="alignleft size-full wp-image-1419" title="outliers" src="http://gramconsulting.com/wp-content/uploads/2009/08/outliers.jpg" alt="" width="126" height="189" /></a>Even if you haven&#8217;t read Outliers yet you probably know that it sets out to dispel myths that intelligence or innate ability are the primary predictors of success.   Instead,  Gladwell summarizes research and provides examples to show that it is hours and hours of practice (10,000 to be exact) and a &#8220;practical intelligence&#8221; (similar in concept to emotional intelligence) acquired through experience that are the real determinants of success.</p>
<p>Gladwell covers similar territory (and draws on the same research) as Geoff Colvin&#8217;s <a href="http://gramconsulting.com/wp-content/uploads/2009/08/talent-is-overated1.jpg"><img class="size-full wp-image-1425 alignright" title="talent-is-overated1" src="http://gramconsulting.com/wp-content/uploads/2009/08/talent-is-overated1.jpg" alt="" width="128" height="171" /></a><a href="http://www.amazon.com/Talent-Overrated-Separates-World-Class-Performers/dp/1591842247/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1250180464&amp;sr=1-1">Talent is Overrated: What Really Separates world Class Performers from Everybody Else, </a>another excellent book that elaborates on an article Colvin wrote for Fortune magazine a few years ago: <a href="http://money.cnn.com/magazines/fortune/fortune_archive/2006/10/30/8391794/index.htm">&#8220;What it Takes To Be Great&#8221;</a>.</p>
<p>Both books debunk the assumption that &#8220;gifted&#8221; skill and great performance comes from innate talent, personal traits or hard wired competencies and ability.   The research Galdwell and Colvin draw on is impressive.    Both point to the extensive work of  K. Anders Ericsson at Florida State University.   Ericsson has conducted years of  rock solid research on the role of &#8220;deliberate practice&#8221; in the acquisition of expert performance.  If you like to seek out source research as I do, then you&#8217;ll enjoy Ericsson&#8217;s (and others) impressive work that has been collected in the <a href="http://www.amazon.ca/Cambridge-Handbook-Expertise-Expert-Performance/dp/0521600812/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1250185264&amp;sr=1-1">Cambridge Handbook of Expertise and Expert Performance.</a> Here is an earlier (and less hefty) review on some of the same research: <a href="http://projects.ict.usc.edu/itw/gel/EricssonDeliberatePracticePR93.pdf">&#8220;Deliberate practice&#8221; in the acquisition of expert performance. </a></p>
<p>At the core of these works is the concept of &#8220;deliberate practice&#8221; over longs periods of time (up to ten years).  While impossible to boil down the theory into a few points,  here it is&#8230;uh&#8230;boiled down into a few points.   Highly skilled performance in all aspects of life and work can be developed by the rough equivalent of 10,000  hours (10 years or so) of increasing specific, targeted and mindful practice in a domain of expertise.  The practice must be:</p>
<ul>
<li> Specific &amp; technique-oriented</li>
<li>Self regulated</li>
<li>Involve high-repetition</li>
<li>Paired with immediate feedback on results</li>
<li>Isn&#8217;t necessarily &#8220;fun&#8221;, (in fact can be grueling hard work)</li>
</ul>
<blockquote><p>&#8220;Deliberate practice is activity designed specifically to improve performance, often with a teacher&#8217;s help; it can be repeated a lot; feedback on results is continuously available; it&#8217;s highly demanding mentally, whether the activity is purely intellectual, such as chess or business-related activities, or heavily physical, such as sports; and it isn&#8217;t much fun.<br />
<span style="color: #808080;"><em>From: Talent Is Overrated: What Really Separates World-Class Performers from Everybody Else </em></span>.</p></blockquote>
<p>Where Gladwell and Colvin focus on how an individual (you!) can use deliberate practice to improve and achieve the success you want,  Learning Professionals should be thinking about how to use the ideas to help others develop and grow the expertise needed by the organizations we support.   Ericsson has something to say here as well, having recently published a new book on how to design learning environments to develop and measure expertise&#8211;  <a href="http://www.amazon.com/Development-Professional-Expertise-Measurement-Environments/dp/0521518466/ref=sr_1_6?ie=UTF8&amp;qid=1250185657&amp;sr=8-6">Development of Professional Expertise: Toward Measurement of Expert Performance and Design of Optimal Learning Environments</a>.  In a time when learning/instructional design has become generalized and de-professionalized to the point of non-existence, it&#8217;s refreshing to see a serious treatment that moves the profession forward.</p>
<h2>Using &#8220;Deliberate Practice&#8221; to Improve Workplace Performance</h2>
<p>Here are 10 ideas that just scratch the surface on how Learning Professionals can use &#8220;deliberate practice&#8221; to improve workplace skill and performance.</p>
<ol>
<li><strong>Move from &#8220;mastery learning&#8221; to designing practice with feedback over longer periods of time</strong> (from learning events to a learning process). Deliberate Practice differs from the concept of ‘Mastery Learning&#8221; at the heart of much instructional design.   Mastery learning assumes a skill is perfected (or at least brought to a defined standard) in a fairly short period of time often within the scope of a single course.  The complex professional skills of modern knowledge workers and managers demand a stronger focus on long term practice and feedback and building learning around long term objectives.</li>
<li><strong>Develop the person. </strong>Time, practice and individualized feedback imply a long term focus on individuals rather than on jobs or roles.</li>
<li><strong>Informal learning efforts</strong> like <a href="http://gramconsulting.com/2009/03/learning-in-action/">action learning</a>, coaching and are <a href="http://gramconsulting.com/2009/05/designing-authentic-learning-tasks/">cognitive apprenticeships</a> are critical but they must be focused on practice and immediate feedback and extend over long periods of time.</li>
<li><span style="color: #000000;"><strong>Relevant, frequent and varied practice</strong> </span>must be the dominant and most important element in all formal training programs.</li>
<li><strong>Practice opportunities must extend far beyond initial training programs</strong>, to allow people to hone their skills through <a href="http://gramconsulting.com/2009/02/how-am-i-doing-performance-feedback-as-informal-learning/">experimentation with immediate feedback.</a></li>
<li><strong>Create practice sandboxes and simulation centres</strong> for key organizational skills where people can practice their skills and experience immediate feedback in safe environment.</li>
<li><span style="color: #000000;"><strong>Design visual feedback directly into jobs</strong></span> so professional can immediately see the results of their work.  In this way working IS deliberate practice.</li>
<li><strong>Turn training events into the first step of a learning journey</strong> that will continue to provide opportunities to practice and refine skills throughout a career.</li>
<li><strong>Identify the interests and strengths of people nurture them through opportunities for deliberate practice</strong>.   Provide resources and support that encourage early effort and achievement.</li>
<li><strong>Ensure social media environments </strong>provide opportunities for coaching and mindful reflection on performance.</li>
</ol>
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		<title>10 Strategies for Integrating Learning and Work (part 5)</title>
		<link>http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-5/</link>
		<comments>http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-5/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 16:52:58 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Knowledge work]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[Performance Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[informal learning]]></category>
		<category><![CDATA[performance consulting]]></category>
		<category><![CDATA[performance support]]></category>
		<category><![CDATA[performance feedback]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1366</guid>
		<description><![CDATA[This is the fifth and final post in the &#8220;10 Strategies for Integrating Learning and Work&#8221; series.   The series seems to have struck a chord and I appreciate the comments and e-mails in response to previous posts.  This last post focuses on the job (or role).   First,  how jobs can be designed to [...]]]></description>
			<content:encoded><![CDATA[<p>This is the fifth and final post in the <a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/">&#8220;10 Strategies for Integrating Learning and Work&#8221; </a>series.   The series seems to have struck a chord and I appreciate the comments and e-mails in response to previous posts.  This last post focuses on the job (or role).   First,  how jobs can be designed to optimize natural learning (strategy #9) and second,  how elements of the job can be used to improve formal learning (strategy #10).</p>
<div class="highlight-box">
<p><strong>10 STRATEGIES FOR INTEGRATING LEARNING AND WORK</strong></p>
<p><strong>1. </strong><strong>Understand the job<br />
2. Link learning to business process<br />
3. Build a performance support system<br />
4. Build a Community of Practice<br />
5. Use social media to facilitate informal learning<br />
6. Implement a Continuous Improvement framework<br />
7. Use action learning<br />
8. Use Organizational Learning practices<br />
9. Design jobs for natural learning<br />
10. Bring the job to learning</strong></div>
<h2>9. Design jobs for natural learning</h2>
<p>Most of us accept that we learn through experience,  whether that experience is structured into a training program or simply the &#8220;experience&#8221; of working.   But what is it about experience that results in learning?   There are a number of factors,  but most powerful among them is the feedback we receive (or don&#8217;t receive) on the results of our actions.   We intuitively use that feedback to adjust our actions, decisions, methods etc. to try to get it right the next time&#8230;in other words we use feedback to learn&#8230;to get better at what we do and accomplish.</p>
<p>Left to our own devices we seek out feedback to determine how well our actions worked at accomplishing our goal.   Jobs with <a href="http://gramconsulting.com/2009/02/how-am-i-doing-performance-feedback-as-informal-learning/">effective feedback mechanisms</a> available result in much more rapid learning, improved results and higher levels of motivation.   <a href="http://gramconsulting.com/2009/02/implementating-a-performance-feedback-system/">Designing a job with an effective feedback system </a>is the equivalent of designing a job as an effective learning system.</p>
<p>A useful performance feedback system need the following elements to produce the kind of information needed for an employee to learn and perform:</p>
<ul>
<li>A <strong>clear understanding of the requirements</strong> both in terms of the outputs they are expected to produce and the standards of quality, cost and time they are expected to meet.</li>
</ul>
<ul>
<li>An <span style="color: #000000;"><strong>accurate and objective measurement system</strong>.</span> Job outputs must be easily measured and compared to the standard.   It can include both qualitative and quantitative data.</li>
</ul>
<ul>
<li>A <span style="color: #000000;"><strong>visual display of the performance data</strong></span> against the standard.  Charting and graphing performance data is much more effective than text, tables and spreadsheets.   It adds a level of interpretation and visual comparison that people readily accept.   There are many visual performance charting tools available, most of them automated.   They include line graphs, control charts, bar charts, pie charts and many others.</li>
</ul>
<div id="attachment_1370" class="wp-caption aligncenter" style="width: 310px"><a href="http://gramconsulting.com/wp-content/uploads/2009/07/line-graph-sample.jpg"><img class="size-medium wp-image-1370" title="line-graph-sample" src="http://gramconsulting.com/wp-content/uploads/2009/07/line-graph-sample-300x231.jpg" alt="" width="300" height="231" /></a><p class="wp-caption-text">A sample line graph </p></div>
<ul>
<li>It must be <strong>timely, relevant and specific</strong> to the employee of team.</li>
</ul>
<p><a href="http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-4/">System thinking</a> has also taught us that feedback is also important for identifying the downstream consequences of our actions.  This feedback will typically be delayed, especially in knowledge work contexts when our output is part of a larger solution that can take months or even years before results are fully realized.   Sometimes unintended or undesired consequences can be the result.</p>
<div id="attachment_1387" class="wp-caption aligncenter" style="width: 439px"><a href="http://gramconsulting.com/wp-content/uploads/2009/07/immediate_and_delayed_feedback.png"><img class="size-full wp-image-1387" title="immediate_and_delayed_feedback" src="http://gramconsulting.com/wp-content/uploads/2009/07/immediate_and_delayed_feedback.png" alt="immediate and delayed feedback " width="429" height="261" /></a><p class="wp-caption-text">immediate and delayed feedback </p></div>
<h2>Other learning uses of performance feedback systems</h2>
<p>Once an effective feedback system is in place it can be the basis for other learning interventions like coaching, performance appraisal, team development, and process improvement.   It should also be used to provide data to evaluate the effectiveness for formal training.   In many ways formal training is meant to compress and accelerate the learning that an individual might naturally get on the job.   Training should result in improvements that register on the performance feedback tool.   Formal training is our last an final strategy for integrating learning and work.</p>
<h2>10. Bring the job to learning</h2>
<p>Integrating learning and working implies building learning into jobs and processes&#8211;and that has certainly been the focus of the first nine strategies.   But greater integration can also be achieved by bringing jobs and processes into formal learning design.</p>
<p>Broadly speaking the goal formal training is to compress on the job experience to bring people to competency as quickly as possible.   Somehow over the years that goal been reduced to lots of telling and very little &#8220;doing&#8221;.   So my last strategy is an appeal to bring structured experience back to formal learning.   I don&#8217;t mean generic structured experience (like a management outdoor education or abstract team building exercises for example) but experiences based on <a href="http://gramconsulting.com/2009/05/designing-authentic-learning-tasks/">authentic learning tasks. </a></p>
<p>We know how to do it.   The formal learning strategies that result in superior learning include business and process simulations, decision case learning, anchored instruction and the whole task learning design methods found in <a href="http://www.daveswhiteboard.com/archives/1899">Jeroen van Merrienboer&#8217;s  4C/ID work</a>.   Here are some links to design approaches that are based on real world learning tasks:</p>
<ul>
<li><a href="http://tip.psychology.org/lave.html">Situated Learning</a></li>
<li><a href="http://tip.psychology.org/anchor.htm">Anchored Instruction</a></li>
<li><a href="http://www.21learn.org/archive/articles/brown_seely.php">Cognitive Apprenticeship </a></li>
<li><a href="http://www.engines4ed.org/hyperbook/nodes/NODE-227-pg.html">Goal Based Scenarios</a></li>
<li><a href="http://edutechwiki.unige.ch/en/First_principles_of_instruction">First Principles Method</a></li>
<li><a href="http://www.scitopics.com/Four_Component_Instructional_Design_4C_ID.html">4C/ID</a></li>
</ul>
<p>Some organizations are starting to turn their training functions into simulation centres and learning &#8220;studios&#8221; that use a combination of physical and knowledge based simulations of actual work processes and tasks.     For example Sick Kids Hospital in Toronto has developed a <a href="http://www.sickkids.ca/Learning/SpotlightOnLearning/Simulation-Centre/index.html">simulation centre. </a></p>
<p>For a very interesting academic experiment in a studio based approach to learning that I think would translate well to business settings see <a href="http://web.mit.edu/edtech/casestudies/teal.html">MIT&#8217;s Technology Enabled Active Learning Project</a>.   It is based on a studio approach to learning that moves seamlessly between lecture, experimentation and discussion and individual design projects  in one large technology enabled room.  Remote technologies could easily be used for dispersed employees.</p>
<p>This takes us full circle back to <a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/">strategy #1</a>.   If you use appropriate analysis tools to understand the job for which training is being developed, the quality of that training will be dramatically improved and the skills employees learn will be immediately useful.   Performance-based learning and Learning-based performance.  Two worthy and achievable goals for the learning professional.</p>
<h2><strong>Posts in the &#8220;10 Strategies for Integrating Learning and Work&#8221; series:</strong></h2>
<h2><a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/"><strong>Part 1:</strong></a></h2>
<ul>
<li>Strategy 1:  Understand the job</li>
<li>Strategy 2:  Link Learning to business process</li>
<li>Strategy 3:  Build a performance support system</li>
</ul>
<h2><a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-2/">Part 2:</a></h2>
<ul>
<li>Strategy 4:   Build a community of practice</li>
<li>Strategy 5:   Use social media to facilitate informal learning</li>
</ul>
<h2><a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-3/">Part 3: </a></h2>
<ul>
<li><span style="color: #000000;">Strategy 6:   Implement a continuous improvement framework</span></li>
<li><span style="color: #000000;">Strategy 7:   Use action learning</span></li>
</ul>
<h2><a href="http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-4/">Part 4:</a></h2>
<ul>
<li>Strategy 8:  Use Organizational Learning practices</li>
</ul>
<h2><a href="http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-5/">Part 5:</a></h2>
<ul>
<li>Strategy 9:   Design jobs for natural learning</li>
<li>Strategy 10:   Bring the job to the learning</li>
</ul>
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		<title>New Skills for the Learning Pro? The Big Question&#8230;</title>
		<link>http://gramconsulting.com/2009/07/new-skills-for-the-learning-pro-the-big-question/</link>
		<comments>http://gramconsulting.com/2009/07/new-skills-for-the-learning-pro-the-big-question/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 20:48:47 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Foundations]]></category>
		<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Knowledge work]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[e-learning 2.0]]></category>
		<category><![CDATA[informal learning]]></category>
		<category><![CDATA[performance consulting]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ASTD]]></category>
		<category><![CDATA[learning 2.0]]></category>
		<category><![CDATA[learning circuits]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1265</guid>
		<description><![CDATA[
In a Learning 2.0 world, where learning and performance solutions take on a wider variety of forms and where churn happens at a much more rapid pace, what new skills and knowledge are required for learning professionals?&#8221; ASTD Learning Circuits big question for July

The Learning Circuits big question this month is an important one, but [...]]]></description>
			<content:encoded><![CDATA[<blockquote>
<p style="padding-left: 60px;">In a Learning 2.0 world, where learning and performance solutions take on a wider variety of forms and where churn happens at a much more rapid pace, what new skills and knowledge are required for learning professionals?&#8221; <a href="http://learningcircuits.blogspot.com/2009/07/new-skills-for-learning-professionals.html"><span style="color: #993300;">ASTD Learning Circuits big question for July</span></a></p>
</blockquote>
<p>The <a href="http://learningcircuits.blogspot.com/2009/07/new-skills-for-learning-professionals.html">Learning Circuits big question this month</a> is an important one, but there seems to be a few questions embedded in it.   Does it  ask what new skills are needed by learning professionals due to a wider variety of learning solutions?&#8230;or due to more rapid churn?&#8230;or due to the implied technology knowledge of the &#8220;learning 2.0 world&#8221;?   They are related of course, but they do each point to different skill requirements.  As a result answers to the question so far have been enjoyable but a bit a bit helter-skelter.</p>
<p><a href="http://www.jarche.com/2009/07/skills-for-learning-professionals/">Harold Jarche</a> nails the &#8220;learning 2.0&#8243; aspects of the question with his update of last year&#8217;s excellent <a href="http://www.jarche.com/2008/04/skills-20/">Skills 2.0 article</a>&#8211;especially from a personal learning perspective.   <a href="http://www.fullcirc.com/wp/2009/07/03/4metaskills-4-learning-professionals/">Nancy White</a> highlights general competencies that would be of value to any knowledge worker in today&#8217;s workplace.  <a href="http://mohamedaminechatti.blogspot.com/2009/07/new-skills-for-learning-professionals.html">Mohamed Amine Chatti</a> identifies knowledge networking and double loop learning as critical.  I like those.   But again not necessarily specific to the learning professional.   <a href="http://nkilkenny.wordpress.com/2009/07/02/big-question/">Natalie Laderas-Kilkenny </a>gets closer to skills that are important for the learning professional and says that a learning culture is an important precursor for successful learning 2.0.  Right on!</p>
<p><a href="http://elearningcurve.blogspot.com/2009/07/learning-professionals-skills-20.html">Michael Hanley</a> layers a business view on the question (thank you!) and charts some necessary skills.  I also like <a href="http://clive-shepherd.blogspot.com/2009/07/big-question-what-new-skills-and.html">Clive Sheppard&#8217;s view</a> that we don&#8217;t need to tear up the rule book and start again&#8211;that our mission remains (organizational performance) but we need to ramp up more quickly on current technology and methods.  Couldn&#8217;t agree more.</p>
<h2>What Learning Professional?</h2>
<p>The question also lumps &#8220;learning professionals&#8221; into a single group.   Most large training functions have many specialized roles and their skill requirements vary.  So here&#8217;s another layer to the big question discussion based on different slices of the &#8220;learning professional&#8221; roles that are out there.</p>
<p>Generally, most learning professionals will need a combination of these three skills to thrive in the learning 2.0 world.</p>
<ul>
<li>User level knowledge of web 2.0 tools and their applications</li>
</ul>
<ul>
<li> Open attitude towards sharing, collaborating, contributing, and personal knowledge management that underlie their effective use.</li>
</ul>
<ul>
<li> Facilitating <a href="http://gramconsulting.com/2009/04/leveraging-the-full-learning-continuum/">non-formal and informal learning solutions</a> (technology assisted or otherwise)</li>
</ul>
<p>How these skills take shape in various learning roles will vary by responsibility.    Here are a few:</p>
<h2><strong>Instructors</strong></h2>
<p>With over 60% of corporate learning still delivered in the classroom (<a href="http://www.astd.org/content/research/stateOfIndustry.htm">ASTD 2008 State of the Industry report</a>) there are a lot of instructors out there.   They need to develop sophisticated skills in the facilitating, coaching and mentoring using on-line and web 2.0 tools.   As classroom programs are extended or moved into on-line communities and action learning programs (see <a href="http://gramconsulting.com/2009/04/ba-for-management-development/">couching ourselves</a> for a good example) coaching and facilitating skills will be essential.   Since these communities will focus as much on work as on learning, facilitators will also need a serious understanding of their organizations to maintain credibility in these contexts.</p>
<p><em>New skills: </em></p>
<ul>
<li> Online facilitation and coaching using web 2.0 and other collaborative tools</li>
<li><a href="http://gramconsulting.com/2009/03/learning-in-action/">Action learning</a> coaching</li>
<li> Organizational knowledge and experience</li>
</ul>
<h2><strong>Analysts and Performance Consultants</strong></h2>
<p>The long and ponderous <a href="http://gramconsulting.com/2009/01/wither-needs-assessment/">needs assessment is dead</a>.  Speed is essential.   Web 2.0 tools can help the analyst.  First, the social media environments that communities now operate in can be a rich source of performance data to mine for skill and knowledge gaps and to signal when a team needs to bring more focus to capturing learning and knowledge.   There are also many useful web 2.0 orientated tools for data gathering and internal &#8220;crowdsourcing&#8221; that can be used to collect employee feedback, replace old flipchart voting methods and set priorities.  See <a href="https://uservoice.com/">UserVoice </a>for example.</p>
<p>Also performance consultants will need to breakdown the traditional &#8220;training vs. non-training&#8221; solution duo into more nuanced solutions that <a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/">integrate learning and work</a>.  There are powerful levers on the non-training side of that equation than need to be part of the future solution set rather than a casual handoff to another department.</p>
<p>Evaluation takes a different shape in the web 2.0 world as well.   It&#8217;s easy to determine performance impact for hard skill programs but the softer learning and knowledge sharing associated with communities and natural learning methods is a bit of a measurement bugaboo.   New ways of measuring learning need to be developed and incorporated into the toolkit.  I think Binkerhoff&#8217;s <a href="http://www.amazon.com/Success-Case-Method-Quickly-Working/dp/1576751856">success case method</a> has great promise here.</p>
<p><em>New skills:</em></p>
<ul>
<li> Web 2.0 tools for data collection and analysis</li>
<li> Broader understanding of <a href="http://gramconsulting.com/2009/04/leveraging-the-full-learning-continuum/">non-formal and informal learning solutions</a> when recommending &#8220;non-training solutions&#8221;</li>
<li> Building learning roadmaps and curriculum design efforts to include social learning activities</li>
<li> <a href="http://www.amazon.com/Success-Case-Method-Quickly-Working/dp/1576751856">Success case method</a> for measuring informal learning programs</li>
</ul>
<h2>Relationship Managers</h2>
<p>Most large training functions have generalists that maintain relationships with internal client groups to assess high level needs and assemble teams to meet those needs.   I see opportunities for this role to use web 2.0 tools to both maintain their internal client relationships and to share knowledge with the solution end of their training organization  (The matrix model I suggest is <a href="http://gramconsulting.com/2009/06/organizing-for-performance-effectiveness/">here</a>).  Possibly one happy community?   They will often be the initial discussion regarding learning 2.0 and social networking related solutions.</p>
<p><em>New skills:</em></p>
<ul>
<li> awareness of the <a href="http://gramconsulting.com/2008/12/supporting-organizational-learning-with-social-media/">benefits and appropriate use of new web 2.0 tools</a></li>
<li> recognize genuine opportunities for learning communities and social media</li>
<li> educate internal clients on the learning advantages of web 2.0 (and shift mindsets away from traditional learning)</li>
</ul>
<h2>Instructional Designers and e-Learning Developers</h2>
<p>I&#8217;m not a member of the instructional design is dead clan.  But ID pros certainly need to evolve and incorporate more discovery oriented and natural learning benefits of Learning 2.0.  There is no prescription for learning 2.0 designs as there is for e-learning 1.0 which makes some ID&#8217;s uncomfortable, but there are certainly principles and best practices that need to be learned by any ID that wants to stay relevant.</p>
<p>Not all are e-learning developers are instructional designers (and visa versa).   With their stronger technical skills, developers need to up their game in the integration of 2.0 and 1.0 technologies to enable more creative solutions.   Rather than defaulting to a rapid development tool for example, e-learning developers need the skill to develop an effective performance support environment, or to use simple tools to create realistic simulations.   Mobile learning is also growing and is an essential developer skill.</p>
<p><em>New skills:</em></p>
<ul>
<li> building learning environments vs. courses</li>
<li> design communities of practice (<a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-2/">Can communities of practice be designed?</a>)</li>
<li> build collaboration into formal programs using web 2.0 tools.</li>
<li> design formal learning that supports communities of practice</li>
<li> improved simulation design in order to better <a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/">integrate learning and work.</a></li>
<li> design support for <a href="http://gramconsulting.com/2009/04/leveraging-the-full-learning-continuum/">non-formal and informal learning solutions</a></li>
<li> build interactive elements into collaborative learning 2.0 designs</li>
<li> simple but creative simulation technologies</li>
<li> designs for <a href="http://gramconsulting.com/2009/03/a-mobile-learning-example-on-the-ipod-touch/">mobile learning</a></li>
</ul>
<h2>Learning and Organizational Effectiveness Consultants</h2>
<p>More than the technology of web 2.0 it&#8217;s the methods of informal and social learning that they support that have the most potential to change organizations.   Learning consultants and OD specialist are at the heart of this.   They need to work together more under a <a href="http://gramconsulting.com/2009/06/organizing-for-performance-effectiveness/">common umbrella.</a> My idea of a learning consultant is more akin to the OD or Organizational Learning professional that get inside the organization and facilitate change and learning through workflow re-design, change management efforts and action learning.</p>
<p><em>New skills:</em></p>
<ul>
<li> <a href="http://gramconsulting.com/2009/03/learning-in-action/">action learning</a></li>
<li> systems thinking and improvement tools</li>
<li> building communities of practice</li>
<li> Senge styled <a href="http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-4/">organizational learning</a></li>
<li>social media tools to support the above</li>
</ul>
<h2>Learning Unit Directors and Leaders</h2>
<p>Learning department leaders need to provide the resources to develop their team in line with the above.   The learning unit is a team of knowledge workers that must model the solutions they are recommending to their internal clients.   Learning unit leaders need the skills to make this happen.   More than providing web 2.0 tools they need to encourage and participate in their own learning communities.   They also need to manage their unit as a system.   Since their team (like most knowledge workers) will know more than they do about learning and performance, they need to learn how to manage the &#8220;system&#8221; and provide vision and direction more than the manage the &#8220;people&#8221;.   That means building workflow, measures and structures with their team  that produces real results from the unit.</p>
<p><em>New skills:</em></p>
<ul>
<li> manage the learning organization as a system</li>
<li> leadership (not micromanagement)</li>
<li> resources to model, experiment and innovate new learning approaches with in the learning unit.</li>
<li>web 2.0 tools</li>
</ul>
<h2>e-Learning Suppliers and Vendors</h2>
<p>e-Learning vendors (authoring tools, LMS/LCMS, consulting services) have started to add social media tools as wrappers for their web 1.0 offerings but there are few native web 2.0 applications and solutions.   Whether we like it or not, the vendor world plays a big role in shaping technology based learning solutions.</p>
<p>Vendors, suppliers and consultants need new skills in recognizing market opportunities and provide solutions that push the envelop.   Where is the content designed for use within learning communities for example, or a community platform for leadership team development?   People are throwing them together using standard open source or proprietary social media tools but it would be nice to see some platforms/service that offer unique service by skill type the way we see traditional training program offerings.</p>
<p><em>New skills:</em></p>
<ul>
<li>recognizing new learning 2.0 market opportunities</li>
<li>solutions and offerings built on web 2.0 values and platforms</li>
<li>external cross-industry learning communities</li>
<li>flexible content for role or discipline based communities (ex. Management communities, consulting communities, technical communities etc)</li>
</ul>
<h2>Summary</h2>
<p><a href="http://learningcircuits.blogspot.com/2009/07/new-skills-for-learning-professionals.html"><img class="alignright size-medium wp-image-734" title="the-big-question" src="http://gramconsulting.com/wp-content/uploads/2009/03/the-big-question.gif" alt="" width="168" height="124" /></a>As <a href="http://clive-shepherd.blogspot.com/2009/07/big-question-what-new-skills-and.html">Clive Sheppard </a>said, our mission is still improving performance.  Web 2.0 focused discussions like this tend to put technology out front, which is a <a href="http://gramconsulting.com/2009/01/its-the-performance-stupid/">mistake we&#8217;ve made before.</a> Web 2.0 and social media (more importantly the collaboration and sharing they enable) offers us genuine new opportunities for improving performance but they are just one of many important skills needed by learning professionals today.</p>
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		<title>10 Strategies for Integrating Learning and Work (part 1)</title>
		<link>http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/</link>
		<comments>http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 02:34:45 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Knowledge work]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[Performance Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[e-learning 2.0]]></category>
		<category><![CDATA[informal learning]]></category>
		<category><![CDATA[performance support]]></category>
		<category><![CDATA[process Improvement]]></category>
		<category><![CDATA[performance analysis]]></category>
		<category><![CDATA[process analysis]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1043</guid>
		<description><![CDATA[The goal of learning in the workplace is performance&#8211;individual and organizational.  If we&#8217;ve learned nothing else in recent years, we&#8217;ve learned that learning is most effective when it is integrated with real work.  Learning pundits encourage the this integration but don&#8217;t always offer practical strategies that busy learning professionals can to use to make it [...]]]></description>
			<content:encoded><![CDATA[<p>The goal of learning in the workplace is performance&#8211;individual and organizational.  If we&#8217;ve learned nothing else in recent years, we&#8217;ve learned that learning is most effective when it is integrated with real work.  Learning pundits encourage the this integration but don&#8217;t always offer practical strategies that busy learning professionals can to use to make it happen.  How can we begin to truly reduce the number courses and catalogs in enterprise training and find ways to bring learning to the job?</p>
<p>In a series of following posts I&#8217;ll share some practices and approaches that have worked for me.  There is incredible variety in the business settings where we work, the jobs we support and the latitude we have to build our solutions.  Hopefully some of the following suggestions will be relevant in your situation.</p>
<div class="highlight-box">
<p><strong>10 STRATEGIES FOR INTEGRATING LEARNING AND WORK</strong></p>
<p><strong>1. </strong><strong>Understand the job<br />
2. Link learning to business process<br />
3. Build a performance support system<br />
4. Build a Community of Practice<br />
5. Use social media to facilitate informal learning<br />
6. Implement a Continuous Improvement framework<br />
7. Use action learning<br />
8. Use Organizational Learning practices<br />
9. Design jobs for natural learning<br />
10. Bring the job to learning</strong></div>
<p>Each of the 10 strategies on the list in the highlight box on the right,  have helped me to improve performance through learning without pulling people way from the job for formal (classroom or e-learning) training.  I&#8217;d love to hear some of your suggestions and experiences.</p>
<p>In this post I&#8217;ll discuss practices 1 through 3.</p>
<h2>1. Understand the job</h2>
<p>If your going to integrate learning with work you had better understand the work.  Watch people, talk to people, use appropriate analysis tools, and think like the performer.  Understand their world, day to day pressures, tools they use (or could use) and how they use them.   Understand the job inputs, processes and feedback mechanisms for job incumbents.</p>
<p>Learn and use the many analysis tools appropriate for different kinds of performance&#8211;<a href="http://en.wikipedia.org/wiki/Task_analysis">task analysis</a> for visible work, <a href="http://en.wikipedia.org/wiki/Cognitive_walkthrough">Cognitive walk-through</a> for knowledge work and output focused <a href="http://www.josseybass.com/legacy/rossett/rossett/what_is_pa.htm">performance analysis </a>for both.   <a href="http://www.netmba.com/operations/process/analysis/">Process analysis</a> and <a href="http://en.wikipedia.org/wiki/Value_Stream_Mapping">value stream analysis</a> are useful for seeing work in the context of the broader system. These and other analysis methods are critical tools if you are to find ways to build learning into a job without burdening the learner (employee) with irrelevant or unwieldy tools and programs that don&#8217;t fit in the flow of their day to day work.</p>
<p>It&#8217;s unfortunate that some job/role analysis efforts have been overly cumbersome or time consuming (analysis paralysis!).   They don&#8217;t need to be.   Often they can simply be a good mental model or filter through which to rapidly examine a job or process for learning and improvement opportunities.  A good analysis is part of the solution not a barrier to it.</p>
<h2>2. Link information and learning to business process</h2>
<p>We often talk about linking training to business strategy and of course that&#8217;s critical, but a key link to strategy is cross functional business process.   Well designed business processes are structured to accomplish business objectives.   Every job is driven by a process, implicit or explicit.   If it so implicit as to be almost imperceptible (as if often the case with knowledge and creative work) there is some improvement you can offer before you even start to think about learning.</p>
<p>Once business processes have been identified (or made visible), process phases can be used to effectively embed relevant learning resources.   All business processes contain <strong>&#8220;knowledge leverage points&#8221;</strong>-those points in the process where key information is needed for optimal performance.  These could be key decision points, data collection points requirements, planning requirements etc. and will vary by type of job and process.  And knowledge generation is as important in modern knowledge work as knowledge delivery so it&#8217;s also important to examine how knowledge can be accumulated through practice and made available to the wider group at those same knowledge leverage points. Here&#8217;s a sample cross functional process (sales) with knowledge leverage points identified.</p>
<p style="text-align: center;"><a href="http://gramconsulting.com/wp-content/uploads/2009/06/klps_png.png"><img class="size-full wp-image-1046 aligncenter" title="klps_png" src="http://gramconsulting.com/wp-content/uploads/2009/06/klps_png.png" alt="Knowledge Leverage points in a sales process " width="500" height="264" /></a></p>
<p>With knowledge leverage points identified, learning and knowledge can be made available at it&#8217;s most relevant place, and most relevant form in the work flow.</p>
<p><a href="http://gramconsulting.com/wp-content/uploads/2009/06/workflow_based_learning.png"><img class="aligncenter size-full wp-image-1047" title="workflow_based_learning" src="http://gramconsulting.com/wp-content/uploads/2009/06/workflow_based_learning.png" alt="" width="500" height="291" /></a></p>
<h2>3. Build a Performance Support System</h2>
<p>A <a href="http://en.wikipedia.org/wiki/Electronic_performance_support_systems">Performance Support System </a>is a concept more that a specific solution.   Whatever configuration it takes, the core idea is to reduce the need for training (or eliminate it, altogether) by proving information, decision tools, performance aids and learning on-demand, using tools available at the moment they are needed.    An excellent performance system becomes part of the task and complements human abilities (compensate for weaknesses and enhance strengths).</p>
<p>They can be as simple as a job aid or reference and as complex as the panel of airplane cockpit.  It can include decision tools, searchable information resources, e-learning objects, simple software apps, help systems, advisory systems, video and media based reference material, procedural guidance, job aids, demonstration animations, simulations and anything else that supports performance.   They can be as useful for management and professional work as they are for procedural and administrative work.</p>
<p>Research support for performance support can be found in the area of &#8220;distributed cognition&#8221; which argues that tasks (mental and otherwise) can be dramatically improved through the aid of external tools that intimately aid thinking and performance.   It is embodied in <a href="http://www.jnd.org/">Don Norman&#8217;s</a> distinction between the personal and system point of view regarding performance support tools  (&#8221;cognitive artifacts&#8221; as he labels them in <a href="http://www.amazon.com/Things-That-Make-Smart-Attributes/dp/0201626950">Things that Make us Smart</a>):</p>
<p style="padding-left: 30px;"><span style="color: #999999;"><em>&#8220;there are two views of a cognitive artifact.  The personal point of view (the impact the artifact has for the individual person and the system point of view (how the artifact + the person, as a system are different than the abilities of the person alone).</em></span></p>
<p style="padding-left: 60px;"><span style="color: #999999;"><em>The <strong>personal </strong>point of view:<br />
Artifacts (performance tools) change the task</em></span></p>
<p style="padding-left: 60px;"><span style="color: #999999;"><em>The <strong>system </strong>point of view:<br />
The person + artifact is smarter than either alone</em></span></p>
<p>The point is that a well designed performance support system becomes an integral part of the task.   Performance support systems can include small amounts of structured e-learning if the task requires some conceptual understanding or routine practice before application but generally performance support tools are designed to replace reliance on memory.</p>
<p>Business Process Guidance is an emerging term for performance support more directly linked to business processes.  <a href="http://www.panviva.com/">Panviva</a> and <a href="http://www.tatainteractive.com/business-process-guidance.html">Tata Interactive Systems</a> have adopted the term for their tools.</p>
<h2><strong>Posts in the &#8220;10 Strategies for Integrating Learning and Work&#8221; series:</strong></h2>
<h2><a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-1/"><strong>Part 1:</strong></a></h2>
<ul>
<li>Strategy 1:  Understand the job</li>
<li>Strategy 2:  Link Learning to business process</li>
<li>Strategy 3:  Build a performance support system</li>
</ul>
<h2><a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-2/">Part 2:</a></h2>
<ul>
<li>Strategy 4:  Build a community of practice</li>
<li>Strategy 5:  Use social media to facilitate informal learning</li>
</ul>
<h2><a href="http://gramconsulting.com/2009/06/10-strategies-for-integrating-learning-and-work-part-3/">Part 3: </a></h2>
<ul>
<li><span style="color: #000000;">Strategy 6:  Implement a continuous improvement framework</span></li>
<li><span style="color: #000000;">Strategy 7:  Use action learning</span></li>
</ul>
<h2><a href="http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-4/">Part 4:</a></h2>
<ul>
<li>Strategy 8:  Use Organizational Learning practices</li>
</ul>
<h2><a href="http://gramconsulting.com/2009/07/10-strategies-for-integrating-learning-and-work-part-5/">Part 5:</a></h2>
<ul>
<li>Strategy 9:  Design jobs for natural learning</li>
<li>Strategy 10:  Bring the job to the learning</li>
</ul>
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		<title>e-Learning Push and Pull</title>
		<link>http://gramconsulting.com/2009/05/e-learning-push-and-pull/</link>
		<comments>http://gramconsulting.com/2009/05/e-learning-push-and-pull/#comments</comments>
		<pubDate>Tue, 26 May 2009 16:03:48 +0000</pubDate>
		<dc:creator>Tom Gram</dc:creator>
				<category><![CDATA[Foundations]]></category>
		<category><![CDATA[Instructional design]]></category>
		<category><![CDATA[Learning Design]]></category>
		<category><![CDATA[e learning]]></category>
		<category><![CDATA[authentic learning tasks]]></category>
		<category><![CDATA[learning desing]]></category>

		<guid isPermaLink="false">http://gramconsulting.com/?p=1008</guid>
		<description><![CDATA[Not long ago I was contracted to manage the development of an e-learning course using the Articulate rapid development tool.   During that time I came across Tom Kuhlmann&#8217;s Rapid e-learning blog and used it frequently for ideas and tips on getting the most out of Articulate.    If you&#8217;re not aware of it, [...]]]></description>
			<content:encoded><![CDATA[<p>Not long ago I was contracted to manage the development of an e-learning course using the <a href="http://www.articulate.com/">Articulate</a> rapid development tool.   During that time I came across Tom Kuhlmann&#8217;s <a href="http://www.articulate.com/rapid-elearning/">Rapid e-learning blog</a> and used it frequently for ideas and tips on getting the most out of Articulate.    If you&#8217;re not aware of it, the blog presents weekly tips on the development of e-learning using rapid development tools (usually Articulate).   Tom&#8217;s tips are always very creative and useful but they have typically reinforced more traditional e-learning design.  Usually that means a simple module structure something like the following:</p>
<ol>
<li>Present objective</li>
<li>Present content</li>
<li>Provide practice</li>
<li>Assess objective</li>
</ol>
<p>After my post on using <a href="http://gramconsulting.com/2009/05/designing-authentic-learning-tasks/">authentic learning tasks</a> in learning design, a colleague called my attention to a recent Rapid e-Learning Blog post <a href="http://www.articulate.com/rapid-elearning/are-your-e-learning-courses-pushed-or-pulled/">&#8220;Are Your e-Learning Courses Pushed or Pulled?&#8221;</a>.  The post represents a nice shift in direction away from e-learning convention.  In it Tom concisely describes how traditional e-learning courses &#8220;push&#8221; content to the learning when we really should be creating real world, authentic (<em>my emphasis</em>) problems and tasks requiring learners to pull learning content from a number of sources.</p>
<p>It&#8217;s a simple concept that can have a big impact.  But it does require a bit more thought and task analysis on the front end for instructional designers.   If e-learning designers began to take even the smallest of steps in this direction, the effectiveness of e-learning courses, and their acceptance by employees would improve dramatically.</p>
<p>Building e-learning content around tasks and problems improves relevance and motivation and with the right planning can decrease the cost of development.  The learning resources being &#8220;pulled&#8221; by learners to solve problems do not all need to be expensive highly interactive, media rich e-learning resources.   They can be simple documents, pod casts, web pages, simple videos, and short interactive objects that all contribute helping a learner solve a task.  I recently wrote an article for <a href="http://www.spbt.org/en/publications/focus_magazine/">SPBT&#8217;s FOCUS magazine</a> (Society for Pharmaceutical and Biotech Trainers) on a similar theme of simplifying e-learning while increasing it&#8217;s impact.  I don&#8217;t have a downloadable version of the article but my pharma community readers will find the article in the Spring 2008 issue of the journal.  The article is titled <em>Back to the Future: A Flexible and Cost effective approach to DPK e-Learning. </em></p>
<p>Tom doesn&#8217;t label the &#8220;pull&#8221; e-learning approach as &#8220;problem based learning using authentic tasks&#8221;, but that&#8217;s really what it is.   In fact, the &#8220;task&#8221; he uses in his example (installing crown molding) is a great example of an <a href="http://gramconsulting.com/2009/05/designing-authentic-learning-tasks/">authentic learning task</a>.  Here is how Tom Kuhlmann visually represented the difference between traditional (push) e-learning and problem or problem based (pull) e-learning.</p>
<p><a href="http://gramconsulting.com/wp-content/uploads/2009/05/push_learning.png"><img class="aligncenter size-full wp-image-1009" title="push_learning" src="http://gramconsulting.com/wp-content/uploads/2009/05/push_learning.png" alt="" width="464" height="368" /></a></p>
<p><a href="http://gramconsulting.com/wp-content/uploads/2009/05/pull_learning.png"><img class="aligncenter size-full wp-image-1010" title="pull_learning" src="http://gramconsulting.com/wp-content/uploads/2009/05/pull_learning.png" alt="" width="500" height="353" /></a></p>
<p>I might put a task/problem at the centre of the &#8220;pull&#8221; illustration, but the message is the same&#8211;use simple problem and task driven frameworks to improve e-learning effectiveness, relevance and learner motivation.  In doing so you can also allow yourself to finally apply your underused instructional design talents!</p>
<p>The most recent Rapid e-Learning blog presents <a href="http://www.articulate.com/rapid-elearning/7-tips-for-better-e-learning-scenarios/">7 tips for creating better scenario based e-learning</a>.   Sounds like a continuation of the theme.   Go Tom.</p>
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